Cowbomination

"“Fucks sake I shoulda burnt the corpses”""- Ranath, second expedition to Rope Canyon"Created by Team Smort when they forgot to burn the infected cow carcasses on their first expediton under the orders of Constable Fyrevine.

First encountered by the First Rescue Party on their way to rescue team smort. Krukian, unaware of Tash's true nature, originally thought that the monster's baleful magic had split his accomplice into three kobolds.

Krukian was gored and crushed a gainst a rock by the Cowbomination and nearly died.

It was about to kill Tash as well when Kiwi the Parrot flew in just in time and pushed it off the edge of Rope Canyon with a magical gust of wind.

Kkaedes finally burnt the thing once it fell into the canyon.

 Cowbomination 

Large Aberration, neutral evil (200 XP)

Armor Class 9

Hit Points 26 (4d10+4)

Speed 20 ft. climb 5ft.

Str 15 (+2)

Dex 8 (-1)

Con 15 (+2)

Int 1 (-5)

Wis 8 (-2)

Cha 3 (-4)

Darkvision, blindsight passive Perception 9

resist: acid, cold, fire, prone

immune: blind, charm, deaf exhausted, frightened

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Charge. If the cow moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.

Paragon Frenzy. When reduced to 50% hp, remove all conditions from it. It can now take (1) extra move or action as a paragon action.

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Gore. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 4 (1d6) acid.