Maintaining Equipment

A character proficient in the relevant tools can spend time maintaining armor and weapons. In 2 hours you can maintain a number of weapons or armor equal to half your PB.

Maintaining weapons

Sharpened, cleaned, rebalanced, a weapon in peak condition gives the wielder advantage on a number of damage rolls equal to the artisan's PB.

Maintaining armor

Buffed, fitted, adjusted, armor in peak condition grants the wearer a number of temporary hp equal to your PB.

Modifying armor

You can turn a set of plate mail (18, H) into a half plate (15, M, dis) or a breastplate (14, M).

You can also refit a set of heavy or medium armor to fit another user that is in equal size or smaller than the original user.

Modifying & repairing gear

Roll 1d20+PB+Str vs DC15 to:


 * add the light property or remove the heavy property of a weapon, reducing it's damage die by one step
 * add the heavy property to a non-light weapon
 * repair 1 point of AC penalty form damaged armor
 * repair 1 die size penalty from a damaged weapon

When you fail this check no progress is made. If you fail this check 3 times the materials are wasted and the item is degraded further.