Froggoblin

Life has bestowed Froggoblins a generally nasty disposition.

''As children they skip the tadpole stage but they have a vestigial tail that disappears by adulthood. They can breathe air and water through their skin and they need to keep it moist every day.''

''Froggoblins are nimble and deft in a fight. They have poison glands in specific areas of their body they use to apply venom to weapons.''

Traits

 * Ability Increase. +2 Dex +1 Con.


 * Darkvision.
 * Age. Froggoblins reach adulthoot at age 4 or 5 and live up to 55.
 * Size. Froggoblins stand between 83 and 114 cm tall and average about 25 kg. Your size is Small.
 * Speed. Your base walking speed is 9m.
 * Froggy Leap. Your long jump is 25ft and your high jump is 15ft with or without a running start.
 * Fury of the Small. When you damage a creature that is of a larger size category than you, you can deal +1 damage. 1/sr.
 * GetTheFroggoblinOut (Nimble Escape) take the Disengage action as a Bonus Action.
 * Amphibious. You can breathe air and water.
 * Water dependency. If you fail to immerse yourself in water for at least 1 hour during a day, you suffer 1 level of exhaustion at the end of that day. You can recover from this exhaustion only through magic or by immersing yourself in water for at least 1 hour.
 * Poison Dart. As an action apply the poison from special glands on your skin to a piercing weapon. The target must make a DC (8+PB+Con) Constitution save or take 2d4 poison damage.
 * Languages. Common, Froggoblin

Notable Froggoblins

 * Herod Pondhopper